Yars’ Revenge (1982)

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I’ll admit it, most Atari 2600 games didn’t exactly age like fine wine. Although the console has an important place in history and a special place in the hearts of many, by the time it was discontinued, the VCS library had more filler than killer. That said, one game I can still pop in today and have trouble putting down is Yars’ Revenge, released by Atari in 1982. This unique title was designed by Howard Scott Warshaw, a programmer who is sadly more remembered for creating the ill-fated E.T. game for the 2600, released later that same year.

Unlike most games of the time, Yars’ Revenge gameplay was backed by a full-fledged story. The packaging included a small comic book outlining a brief but odd tale involving time travel, a radioactive apocalypse, and the only surviving creatures known as Yars, which evolved from houseflies.

The player controls a newly recruited warrior insect, pitted against a highly protected enemy (Qotile). The objective is to wear down the protective barrier surrounding Qotile by firing a small projectile, then to strike with an auxiliary weapon (the Zorlon Cannon) once there’s a sufficient breach, quickly moving out of the way to avoid being hit. Throw in a secondary hazard that slowly chases the player and a neutral zone that provides partial safety, and you’ve got a complex but highly addictive score attack game. It went onto become the best selling original Atari 2600 title, spawning a handful of remakes and re-releases on various systems throughout the years.

About Post Author

Justin Casey

A North Texas native, I was born in '80s and grew up '90s playing a hefty amount of NES, Sega Genesis, and SNES. Some early favorites include Mike Tyson's Punch-Out!!, Road Rash II, and Super Mario World. As the 3D revolution took hold in the late 1990s, my interest in video games waned while my interest in music grew. Then around 2007, I started recollecting some old favorites which led to discovering classics I missed out on. The casual hobby snowballed into a full-blown obsession, and it became my mission to make up for years of lost gaming.
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Author: Justin Casey
A North Texas native, I was born in '80s and grew up '90s playing a hefty amount of NES, Sega Genesis, and SNES. Some early favorites include Mike Tyson's Punch-Out!!, Road Rash II, and Super Mario World. As the 3D revolution took hold in the late 1990s, my interest in video games waned while my interest in music grew. Then around 2007, I started recollecting some old favorites which led to discovering classics I missed out on. The casual hobby snowballed into a full-blown obsession, and it became my mission to make up for years of lost gaming.