The Cake From ‘Portal’ is Based on This Real Cake

The Cake From 'Portal' is Based on This Real Cake
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Initially included as a bonus game on Valve’s The Orange Box collection, 2007’s Portal took the world by storm with its simple yet captivating gameplay. Equipped with a gun that can create wormholes onto surfaces; players must think logically about the game’s physics and where to place the portals to reach level exits. This all takes place from a first-person perspective and is set in Valve’s Half-Life universe.

Cake as seen in the ending of Portal | Source: YouTube

But perhaps more widespread than Portal‘s acclaim is its catchphrase “The cake is a lie”, which started as in-game graffiti scrawled upon walls as a form of environmental storytelling. The phrase is in reference to the promise of cake made throughout the game as a reward to those who finish. And surprisingly, the game does end with a beautiful cake, complete with chocolate shavings and carefully placed cherries atop mounds of whipped cream. Sounds delicious, doesn’t it? Well fortunately, you can have your cake and eat it too, because this mouthwatering digital rendering is based on a real menu item.

Black Forest Cake from Regent Baker & Cafe | Source: Regent Bakery & Cafe web site

The dessert was visually modeled after a Black Forest Cake from Regent Bakery & Cafe in Redmond, WA – not far from Valve’s offices. It’s said to be just as moist and decadent as it appears and is reportedly one of the restaurant’s most popular items. It might be worth the pilgrimage if you’re in the area, but if not, several online recipes also exist (which are more practical to follow than the in-game Easter egg recipe). Either way you slice it, it will certainly be a tasty homage to the inventive puzzle game.

About Post Author

Justin Casey

A North Texas native, I was born in '80s and grew up '90s playing a hefty amount of NES, Sega Genesis, and SNES. Some early favorites include Mike Tyson's Punch-Out!!, Road Rash II, and Super Mario World. As the 3D revolution took hold in the late 1990s, my interest in video games waned while my interest in music grew. Then around 2007, I started recollecting some old favorites which led to discovering classics I missed out on. The casual hobby snowballed into a full-blown obsession, and it became my mission to make up for years of lost gaming.
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Author: Justin Casey
A North Texas native, I was born in '80s and grew up '90s playing a hefty amount of NES, Sega Genesis, and SNES. Some early favorites include Mike Tyson's Punch-Out!!, Road Rash II, and Super Mario World. As the 3D revolution took hold in the late 1990s, my interest in video games waned while my interest in music grew. Then around 2007, I started recollecting some old favorites which led to discovering classics I missed out on. The casual hobby snowballed into a full-blown obsession, and it became my mission to make up for years of lost gaming.