WATCH: id Software’s 1996 QuakeWorld Event

WATCH: id Software's 1996 QuakeWorld Event
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To celebrate the kickoff of this year’s QuakeCon, we look back at the earliest Quake event I could find footage for. This video captures highlights from an event in September of 1996 (a few months after the first QuakeCon) for the launch of QuakeWorld, a multiplayer source port of Quake that essentially separates the multiplayer engine from the single player so the two do not interfere with each other.

The event appears to share a fair amount of similarities to QuakeCon: players competing on networked computers in a large room, a celebration of Quake culture, and even a discussion with programmer John Carmack on the company’s plans for Quake, providing insight into the direction first-person shooters and gaming as a whole was headed at the time. Take a moment to watch a pivotal moment in deathmatch history!

QuakeWorld Launch Event
Source: YouTube
http://www.youtube.com/

About Post Author

Justin Casey

A North Texas native, I was born in '80s and grew up '90s playing a hefty amount of NES, Sega Genesis, and SNES. Some early favorites include Mike Tyson's Punch-Out!!, Road Rash II, and Super Mario World. As the 3D revolution took hold in the late 1990s, my interest in video games waned while my interest in music grew. Then around 2007, I started recollecting some old favorites which led to discovering classics I missed out on. The casual hobby snowballed into a full-blown obsession, and it became my mission to make up for years of lost gaming.
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Author: Justin Casey
A North Texas native, I was born in '80s and grew up '90s playing a hefty amount of NES, Sega Genesis, and SNES. Some early favorites include Mike Tyson's Punch-Out!!, Road Rash II, and Super Mario World. As the 3D revolution took hold in the late 1990s, my interest in video games waned while my interest in music grew. Then around 2007, I started recollecting some old favorites which led to discovering classics I missed out on. The casual hobby snowballed into a full-blown obsession, and it became my mission to make up for years of lost gaming.