It’s safe to assume that Doom, the groundbreaking 1993 first-person shooter, needs no introduction. With its innovative engine, gripping gameplay, and darkly twisted themes, the title found its way onto countless platforms. One such platform, the Panasonic 3DO, received its version of Doom in 1996, well into the game’s popularity.
Going in with big plans, the intention was to include full-motion video cutscenes. After all, that was a big selling point of the 3DO, and who wouldn’t be fascinated to see the gruesome imagery of Doom play out with real actors. Unfortunately, that aspect of the game was nixed, but production on the scenes had already begun. We had previously only gotten a small glimpse of what this would have looked like. This morning, legendary designer and programmer Rebecca Heineman (Burger Becky) who was over the project Tweeted some unseen photos of the shoot. Take a look and tell me this wouldn’t have been pretty cool!